Wazhack for iOS - review

Repost from AppStore Wazhack review: 5 stars

First, ignore any 1-star reviews talking about KB flaw. Dev knows & plans to fix, said its a UNITY flaw. (Yes, it's annoying!)

Game is a neat 2 1/2d side scrolling Rogue-like. Has old school scroll names, unknown items, Identify & Uncurse, etc.
Game is *really hard*, also.
Last point -- at 300', game has $1 IAP to play more w/char class. There are 4x classes (male/female versions = 8), so to play all classes would cost $4 I think. I've only unlocked Knight/Valkyrie (1 class), feel like it was a dollar well-spent. Haven't tried others yet.
Other points --
Game speeds up / slows down. Dev said is based on keeping finge
View also zooms in/out.
Powerstones I think are like mines/grenades. Easy to kill yourself!!
Pop up tips are helpful at first.

For dev -- hard to see some items & bats! Feeding dog has a bug which occasionally only shows potions & no food. A help explaining spells & item effects would be helpful, rather than a 'help' which takes me to a website w/o help!! Could also use a help explaining all icons in UI. Messages list (under 'more') should start w/recent msgs first!!
I am happy to keep providing feedback -- maybe put a link in app to send feedback (besides savegames!! -- which doesn't work anyway bc of KB bug)?
I'm a fan of roguelikes since day 1 & I think this is my fav iOS Roguelike so far -- but havent tried for many days yet (& only 1 class, haven't gotten very deep before brutally killed, etc). I'd rec this game to any fan of roguelikes.
Lastly, I had a spell which tamed a bat. In another game, cast same spell while I had a dog -- made dog attack me! (Sucked.)
Also there's an identify scroll which does ID all items!! Gotta love that!

I'll repost my comments to my blog (rekzkarz.com) & anyone who wants can add comments / tips. Also toucharcade has a thread about this game.
And there's a wiki here.
r down, but seems at variable times.

2 comments:

Waz said...

I'm glad you like it!

I'm also happy to report that the KB flaw is fixed in today's 1.1.5 update on the App Store.

To be super-clear: you only need to buy each pair of classes once, they you can play those classes through the whole dungeon as long as you like (except of course that you'll need a bit of practice to not be killed).

That wiki exists, but I don't really like spoilers - my intention is that they are not necessary. Hopefully most players can resist the need for hand-holding. I don't have a problem with the wiki though - some people like that sort of thing, if only for the fun of writing down all their own discoveries!

Stay tuned for more updates. I'm only a one-man studio, but I'm fulltime and I have a long history with roguelikes.

--
Waz

Waz said...

I'm glad you like it!

I'm also happy to report that the KB flaw is fixed in today's 1.1.5 update on the App Store.

To be super-clear: you only need to buy each pair of classes once, they you can play those classes through the whole dungeon as long as you like (except of course that you'll need a bit of practice to not be killed).

That wiki exists, but I don't really like spoilers - my intention is that they are not necessary. Hopefully most players can resist the need for hand-holding. I don't have a problem with the wiki though - some people like that sort of thing, if only for the fun of writing down all their own discoveries!

Stay tuned for more updates. I'm only a one-man studio, but I'm fulltime and I have a long history with roguelikes.

--
Waz